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About Me

Principal Gameplay Technical Animator with over 15 years of experience creating gameplay animation systems, having played key roles in shipping numerous successful AAA titles.

A natural problem solver with an out-of-the-box mindset, known for finding creative and innovative solutions to complex challenges, with extensive knowledge in animation systems, tools, and pipelines, and solid experience in the development and enhancement of various animation engines.

A creative motivator with strong cross-departmental collaboration skills and a deep background in both Gameplay Animation and Gameplay Technical Animation. Recognized as a driving force in the gameplay team, dedicated to pushing the boundaries of animation quality and style while adapting to production needs and prioritizing gameplay to craft the best possible experience for the player.

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